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Mike Treanor Associate Professor and Department Chair, Computer Science Computer Science

Degrees
PhD Computer Science - MS Computer Science - MFA Digital Arts and New Media (all from UC Santa Cruz)

Bio
Associate Professor Mike Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational media, and is a founding member of American University's Game Center. Treanor was a design and technical lead on Game-O-Matic, an expressive videogame generator, and Prom Week, a social simulation game that was a finalist in both The Independent Game Festival and Indiecade. He has been an active participant in the field of Game Studies and has published on the subjects of videogame interpretation, tools for game creation, social simulation and procedural content generation. Treanor holds a MFA in Digital Art and a PhD in Computer Science from the University of California at Santa Cruz.

See http://www.mtreanor.com for more information.
See Also
Personal Website
AU Game Center
For the Media
To request an interview for a news story, call AU Communications at 202-885-5950 or submit a request.

Teaching

Spring 2024

  • CSC-496 Selected Topics: Non-Recurring: Computational Art

  • GAME-615 Game Development I

Fall 2024

  • CSC-470 Game Programming

AU Experts

Area of Expertise

Game design, Game industry, Artificial Intelligence, Simulation, digital arts

Additional Information

Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational media. Recently, Treanor was a design and technical lead on Game-O-Matic, an expressive videogame generator, and Prom Week, a social simulation game that was a finalist in both The Independent Game Festival and Indiecade. 

For the Media

To request an interview for a news story, call AU Communications at 202-885-5950 or submit a request.

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